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2 votes
1 answer
88 views

How to add object coordinates to instance coordinates?

I'm trying to create infinite "Teleport Waves" and everything is going well until I try to move the teleport itself. Then the waves stay in place. My attempts to intercept the coordinates ...
arachnoden's user avatar
  • 1,349
0 votes
0 answers
110 views

How to export the point cloud coordinates created by the geometry node "distribution points on faces "?

Tried everything I could but cannot find a solution to export it in python code!
Mr. H's user avatar
  • 1
0 votes
0 answers
54 views

How to obtain vertex position and rotation data from a mesh made from geometry nodes?

I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the ...
JoshuaENGR's user avatar
0 votes
1 answer
60 views

Geometry Nodes: Set Curve Line end at Global Z=0 (Blender 3.5.1)

I'm trying to use geometry nodes to create a support system for 3D printing with a thin wall as the connection point: What I want to do is have columns going from the B points down to the floor at ...
Cornivius's user avatar
  • 1,886
2 votes
1 answer
335 views

Mapping Real World coordinates on 3D model of Earth

complete Blender noob here. I've worked with other node-based programs in the past so the geometry nodes seem (for the most part) intuitive to me. But Blender is obviously a different kind of beast... ...
Sascha's user avatar
  • 23
0 votes
1 answer
568 views

Geometry nodes: get line's point global coordinates

Somebody, help me please. I want to bend the curve at any point. So I separate it into two parts and than I try to rotate one around the point of separation. But I cannot get the correct coordinates ...
Inversus's user avatar
1 vote
2 answers
372 views

Distribute pointed objects on a curved surface with random orientation and constraint

I am trying to put objects with random orientations on a curved surface, however the orientations must be limited to directions pointing away from the surface, thereby, avoiding clipping the surface. ...
WiseKouichi's user avatar
7 votes
2 answers
6k views

World coordinates in Geometry Nodes

Is it possible to reference World coordinates in Geometry Nodes without using an external object? For example, can you establish a ray direction for the Raycast node which always points towards global ...
Kuboå's user avatar
  • 8,890
4 votes
2 answers
1k views

Geometry Nodes - Selections from A Variety of Collections Based on XYZ Index values

I'm trying to understand Geometry Nodes in 3.0 by doing my own modular generator where instances are being generated from a simple base mesh object (see image above) that is then put through a Remesh ...
Jay C. Besch's user avatar
4 votes
1 answer
4k views

Get Point Coordinates generated with Geometry Nodes?

Say you generate some random points using Geometry Nodes, how can you get all those point coordinates using the python api? The only hint I have is that the point coords are located under Point Cloud ...
Armored Wolf's user avatar
3 votes
1 answer
2k views

How to apply driver based on geometry-node-generated coordinates

I had an idea that I'm attempting to implement with Blender geometry nodes. Basically, a swarm of scarabs, which should open and close their wings when their z-height is close to a certain value. I've ...
Michael Macha's user avatar