Questions tagged [collision]
Blender has several physics simulations that support collisions, such as fluid and rigid body. Use this tag for questions about collisions in physics simulations.
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ClothFX animation not working
I'm not familiar with animation, so I'm betting it's something simple. I'm trying to do a simple cloth collision with ClothFx Haddon and it animates fine with the timeline, but will not render. I've ...
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How does Mesh based collision shapes works in Rigid Body Simulation?
I kind of understand the difference between Convex Hull and Mesh shapes. But my question is how does the physics engine works for these two? In the case of the triangles how does the engine calculate ...
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How do I make two objects collide? (Not referring to rigid body or collision physics)
So what I want to do is make two objects not clip when touching each other, instead "following" the shape of the mesh.
Basically I want the cylinder shown in this example to go over the pipe when ...
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how to make 2 cloths collide with each other?
I'm having a problem with a cloth simulation. I've set 2 planes up and applied a cloth modifier to each, what I want to happen is for the two cloths to fall together and interact with each other. The ...
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Lie object on a surface
I'm trying to lie a object on a surface for 3D printing it afterwards.
In other words, I want to find a way to automatically position a complex object the best way on a printing table. Here is a ...
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Particles fall through collision object
I am trying to make leaves fall on the ground but the leaves are intersecting the ground.
This is the collision floor seen from under:
The object has collision enabled and Particle Damping to the ...
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Prevent particles from growing through primitives
For a static scene I've modelled grass on a plane using the particle system's hair type. Now I want to place some objects on the grassy plane, some of which are rather small in height. Unfortunately, ...
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Bullet particles not colliding with cell fractured model
I have a particle system emitting a bullet object with collision and rigid body. I have it so the particles collide with a cell fractured object which also has collision and rigid body. I have tried ...
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Rigid bodies not colliding when going fast
I have a scene with (what will be) a treasure map and am trying to animate some coins falling onto it. I started based on this tutorial https://www.youtube.com/watch?v=iYL9w6xsZ6g made a coin, ...
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How do I stop hair particles going through the body and the head?
Target : I intend to have long lady hair that go swirling in the wind. I am trying to achieve that through hair dynamics.
Problem: Hair are going through mesh(body and head). I am using blender 2....
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Why does a rigid body with Convex Hull collision bounds not move in BGE?
I have an object whose physic is Rigid Body, and I set its collision bounds to Convex Hull (else it would collide with its own children) but now it doesn't move when I play, and doesn't even fall on ...
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Cloth simulation breaks mesh
I wanted to simulate a cloth ribbon wrapped around a guitar. After baking a cloth simulation however, the ribbon breaks into individual pieces and I have no idea why. Can you help me?
Ribbon was ...
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How do i create low lying smoke (similar to Zootopia), in blender
Hello Blender community,
I am a huge fan of the Disney movie Zootopia, the amount of physics and detail really drew me into 3D animation and design. Although I always had an interest in 3D ...
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Containing a hair's shape within a mesh, even with vertex groups: Is it possible?
Is there any way to contain the shape of hair within a mesh? Would it need vertex groups for more than density? I want to put hair inside a mesh, make the mesh invisible while containing the hair, ...
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Blender: on/off collision modifier
I have a collision object with the fluid particle emitter inside. The idea is that when the fluid fills up the object, it explodes and all the particles falls out.
The problem is that I can't find a ...