All Questions
7
questions
0
votes
0
answers
56
views
Character stays in T-pose after animating
I'm kind of new to Blender and started animating a character. After animating it, I animated my second character. Now, my Lightfury (the first character) is stuck in a T-pose, and some of the ...
2
votes
1
answer
5k
views
How to properly scale up armature without changing bone configuration?
I appended a rigged model from sketchfab. The rigging works great, however the object is too small for the scene and I need to scale it up by quite a bit. However, when I scale the armature the bones ...
0
votes
1
answer
155
views
How do I fix the thumb to make it move better?
Ok I got to ask. How do CGI animators make the thumbs on their character models move so fluently, and look good, the fingers are ok but the thumb is more tricky. Sometimes it's to long, and it doesn't ...
0
votes
0
answers
581
views
By rotating rig, the scale changes
I don't know, if this question was already answered but I have following problem.
I am trying to rotate a wheel at my bike and while changing the bone rotation the wheel changes the scaling, too. But ...
0
votes
1
answer
233
views
How to connect different bone structures from the same armature?
Hi!
I'm fairly new to Blender, and I've been having some trouble figuring out how to correctly rig a model.
Inside the model, I have different bone structures for the legs, arms, head and torso. ...
2
votes
1
answer
3k
views
How to change 'pose' of mesh without rigging?
I have a clothing that i want to fit onto my rigged character base mesh. Here is the sleeve, that i need to match the arm:
I've tried rotating it in Edit mode with Proportional Edit - kinda worked, ...
0
votes
1
answer
550
views
Why does my mesh rotate face down when i delete my bone?
Ok so, I got this bone that I wanted to get rid of so I can start over with fresh new ones.
The bones were once weighted with my legs mesh but then I deleted them.
So when ever I delete the bones my ...