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0 votes
1 answer
36 views

How can I edit Armature in Edit mode?

I edited the armature to fit the model I edited in Edit mode, but it doesn't change in Object mode or Pose mode. When I try to move the armature to a new position, it changes the model. How can I edit ...
kenchiu's user avatar
1 vote
1 answer
30 views

How can i move a bone in edit mode without it affecting the Weight paint?

I got this rig, where I have all the weight paint done. It's good, but the bone position just isn't right. Is there a way I can move these bones in edit mode without it affecting the mesh?
Germain's user avatar
  • 11
0 votes
0 answers
15 views

While in Bone Edit mode, is it possible to change individual bone's Viewport Display to different types/styles?

Ex: Some bones would look Octahedral while others are B-Bone's. I know I can use custom shapes for different bones in Pose Mode but it seems in Edit Mode you're only allowed one type. I like ...
Expandular's user avatar
1 vote
2 answers
51 views

How get bone X axis for zero roll?

In edit mode I set bone position(head and tail) and after that set roll to zero. Now I need get coordinates X axis local bone`s system (in global system), where it can find or how to calculate?
Salexrock's user avatar
0 votes
0 answers
97 views

Bones displayed as sticks in edit mode don't appear selected

This might be a silly one but for the life of me I couldn't find an answer while googling. I'm doing a rigging tutorial and the author changes his bones to be displayed as sticks and they look pretty ...
InsaneBag's user avatar
0 votes
1 answer
90 views

Can't enter edit mode when I have multiple armatures

I've added 2 armatures. Yet when I try to edit one of them it kicks me out of Edit mode and back to Object mode. Same happens when I try to enter Pose mode. I have this problem when there's multiple ...
BeeAPotato's user avatar
0 votes
1 answer
346 views

Doesnt symmetrize in object or pose mode (rigging)

Hello everyone please tell me one moment. I can't deal with him. I'm looking through the lessons on rigging and I can't get what is shown in the video. The bottom line is this: I have already made ...
Alexandr's user avatar
1 vote
1 answer
346 views

set bones in edit mode to object mode position

Somehow my bones have a differed position in edit mode and object mode. I have deleted all timeline transformations and rotations of the bones (pose mode). Also there is no mesh parented to the bones. ...
JHNK's user avatar
  • 139
1 vote
0 answers
375 views

how to switch between 2 different rigs for 1 model

i have a character that transforms into a distorted creature using the shape key, the skeletal rig of the normal version has the skeletal mesh perfectly in its place however when i change the slider ...
JustImpact's user avatar
1 vote
1 answer
910 views

Mesh is rotated different in edit mode

this is probably a duplicate, however due to the fact that I'm new to Blender + language barriers I don't really know what to look for... I have a (probably) quite simple problem: After rigging a Hand ...
Moedoe's user avatar
  • 13
1 vote
3 answers
4k views

Edit bone without moving mesh

I have several objects parented to bones and try to find the correct rotation point of the bones. I assumed I could simply move the tail of the bone to where it should be, but when I exit the Edit ...
Tom's user avatar
  • 43
0 votes
0 answers
30 views

I need help to make my bones only move certain mesh!

I tried applying an armature for a jacket that I would like to add to an avatar I'm creating but the bones are moving too much mesh. (image) I just wonder if anyone knows how to fix this easily or ...
Bjerre's user avatar
  • 1
1 vote
1 answer
163 views

Position a Bones head in editmode in global position

I want to absolutely perfectly position my Bone's head position, fitting to the Mesh vertex position. I just wanted to copy and paste the vertex position to the bone's head position. Problem is, the ...
user140193's user avatar
1 vote
0 answers
28 views

Figuring out what's wrong with my model [closed]

I figured out how to make the hair model move by a friendly user, but now my issue is how it's moving. The hair moves along with my base, however its movement is off timing. I can provide the file to ...
user avatar
0 votes
1 answer
1k views

How do I connect the hair properly?

So I have the bones connected properly, from hair to base, but when I go to Pose Mode and click on the neck bone to move, the head moves and not the hair. The hair model stays still even though I have ...
user avatar

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