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5
questions
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How to correctly export a rigged suspension object for use in a game engine?
I have made a simple car suspension in Blender, intended for use in Unreal Engine 5. I have built it as multiple meshes – one for each wishbone, wheel hub, damper etc., and created separate armatures ...
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125
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Unreal Engine 4 can't reflect meshes, armature, and animation as per the Blender 3 3d viewport?
I used a link or streaming plugin or addon like Link Live or Blender to Unreal plugin to import from Blender to Unreal Engine 4.
I need this character, as how it is in the Blender 3d Viewport, ...
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2k
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model is extremely small when importing into Unreal 5
I'm pretty new to modeling and am having some trouble getting my model to be the correct size after import to Unreal 5. everything I have read/watched tells me to make my scene unit scale .01. This ...
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2k
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Export glTF with armature
I'm trying to export my model with aramature, but for some reason, I can't. When I export it and then reimport it to blender, I get only empties as a bones. If I try to import to Unreal, no armature ...
1
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0
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104
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Why does armature change normals in UE4?
After hours of testing, I've encountered a strange problem.
I have an animated scifi table asset I've imported into UE4. I've also imported the exact same asset without animation. Both assets were ...