I'm super new to blender. I'm trying to build a room and I am trying to apply a texture to one of the walls. I had to extrude this wall to get it to the right size, so there's a few edges/faces that make up the entire shape. If I try to apply a texture, one face is textured differently than the rest of the faces.
If you see here, I have the entire plane selected, but the UV editor on the left only slected a portion of the texture. I have no idea why, so that's why I'm asking you guys how to fix this.
So you can see here that the bottom of the wall looks different from the rest of the wall. Can anyone here help a noob out?