I work for a mid-size company. All employees are Mac based. A colleague and myself have been tasked with modelling and rendering. We will be using Blender / Cycles. The Macs GPUs are rubbish and I would like to know if there is a method we could use to get Blender to use server-mounted GPUs?
To clarify: my colleague and I will be working on iMacs using blender to model and render. The Macs GPU is not up to the task so efficient rendering is not available using just the iMacs. How do we point Blender to recognise the GPUs on our server over the network to perform this task more efficiently?
Thanks JK