I have blender version 4.1
I’m trying to adapt the script for my version
bl_info = {
'name': 'Load Obj Sequence as Shape Keys',
'author': 'cmomoney',
'version': (0, 2),
'blender': (3, 4, 0),
'category': 'Import-Export',
'location': 'File > Import/Export',
'wiki_url': ''}
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy, os
from bpy.props import *
from bpy_extras.io_utils import ImportHelper, ExportHelper
class LoadObjAsShapekey(bpy.types.Operator, ImportHelper):
bl_idname = 'load.obj_as_shapekey'
bl_label = 'Import OBJ as Shape Keys'
bl_options = {'REGISTER', 'UNDO'}
bl_description = "Import Obj sequence as shape key(s)"
filepath: StringProperty(name="File path", description="File filepath of Obj", maxlen=4096, default="")
filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'})
filter_glob = StringProperty(default="*.obj", options={'HIDDEN'})
files: CollectionProperty(name='File path', type=bpy.types.OperatorFileListElement)
filename_ext = '.obj'
@classmethod
def poll(cls, context):
return context.active_object is not None and context.active_object.type == 'MESH'
def execute(self, context):
#get file names, sort, and set target mesh
spath = os.path.split(self.filepath)
print('spath:', spath)
files = [file.name for file in self.files]
files.sort()
target = bpy.context.view_layer.objects.active
#add all ojs in sequence as shape keys
for f in files:
fp = os.path.join(spath[0], f)
self.load_obj(fp)
#now delete objs
sknames = [sk.name for sk in target.data.shape_keys.key_blocks]
bpy.ops.object.select_all(action='DESELECT')
for obj in sknames:
if obj != 'Basis':
target.data.shape_keys.key_blocks[obj].interpolation = 'KEY_LINEAR'
bpy.context.view_layer.objects.active = bpy.data.objects[obj]
bpy.data.objects[obj].select_set(state=True)
bpy.ops.object.delete()
bpy.ops.object.select_all(action='DESELECT')
#reselect target mesh and make active
bpy.context.view_layer.objects.active = target
target.select_set(state=True)
return{'FINISHED'}
def invoke(self, context, event):
wm = context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
def load_obj(self, fp):
# bpy.ops.import_scene.obj(filepath=fp,split_mode='OFF')
bpy.ops.wm.obj_import(filepath=fp)
bpy.ops.object.join_shapes()
return
def menu_func_import(self, context):
self.layout.operator(LoadObjAsShapekey.bl_idname, text="Obj As Shapekey(.obj)")
def register():
bpy.utils.register_class(LoadObjAsShapekey)
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
def unregister():
bpy.utils.unregister_class(LoadObjAsShapekey)
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
if __name__ == "__main__":
register()
I select the cube and launch it but the script just loads the OBJ file
Doesn’t display any errors