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I'm trying to figure out how to bake normal maps (beginner to Blender and 3d modeling). I made this high-poly and low-poly version of ramen bowls based on this post.

The process I'm following for baking is as follows

  1. UV unwrap the low-poly model
  2. Make sure the two models are overlapped
  3. Render Engine → Cycles
  4. Baking Type → Normal, Space → Tangent, Selected to Active

However, the resulting normal map has these yellow values. It looks like this usually means the normals are reversed? I tried to check the face orientation of my models but didn't see any red faces indicating so. The render tab also shows the low-poly bowl as having this black color

enter image description here

Not sure if it's because my low-poly model is kind of poking out of the high-poly one? enter image description here

I tried to use a Cage object as some other posts have suggested. But that didn't really do anything. Would appreciate any help!

Edit: Here is my updated blend file

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  • $\begingroup$ Hello, you may need to increase the Extrusion value a bit, but maybe share your file? blend-exchange.com $\endgroup$
    – moonboots
    Commented Jun 19 at 7:01
  • $\begingroup$ I would recommend reading and learning everything these two posts 1 2. For help understanding issues when baking normal maps. $\endgroup$
    – Jakemoyo
    Commented Jun 19 at 16:38
  • $\begingroup$ So from my understanding of the posts, the main reason the normal map is coming out weird is due to geometry? Specifically, my low-poly bowl's curvature is very different from the high-poly one, so it'll be very hard to match unless I add more geometry. In terms of solution, I'm thinking of adding more loop cuts to basically make the curvature match closer to the high-poly ver. Is that the right way to go? Also, I see I have normals that are 90 deg to each other, would adding bevels help? imgur.com/a/SCjSDgk $\endgroup$
    – iggy
    Commented Jun 20 at 0:54
  • $\begingroup$ I can't see the high-poly in the file you share $\endgroup$
    – moonboots
    Commented Jun 20 at 6:31
  • $\begingroup$ @moonboots it's the object named Bowl in the hierarchy imgur.com/a/XnQEaPM $\endgroup$
    – iggy
    Commented Jun 20 at 16:02

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