I have a basic setup with two quadrilaterals that intersect in a sample blend here to demonstrate what I think should be a basic concept, but I cannot figure it out.
For example, you can just create a couple quadrilaterals with opposing dimensions (2x4 vs 4x2) and then Join Geometry and then Fill Curve on them. It fills everything except the intersection, but I need the full union of the two.
I don't know how to attach a .blend file, but it's a super easy setup...
EDIT: The intent here is to be able to extrude the shape into a solid. The original question has been answered, with the follow-on about the solution resulting in non-manifold geometry and extrusion properly solved for what I am trying to accomplish detailed in my subsequent answer below.