I have two meshes, grass and wall, and I want to snap their edges together so there isn't any holes in the mesh when I combine them.
This is what I want to accomplish: .
It was done manually and it has a lot of holes and looks terrible.
I have two meshes, grass and wall, and I want to snap their edges together so there isn't any holes in the mesh when I combine them.
This is what I want to accomplish: .
It was done manually and it has a lot of holes and looks terrible.
You can use snapping:
You can also activate snapping and set it to snap to Vertex, then you can just grab a wall vertex and it will just snap to the corresponding grass vertex:
A potentially faster method: