as MeshEdge.crease property has been removed in blender 4, how can I check and change the value of an edge crease ?
I used to do this to check edge crease value and set it to 1 if the value was over 0.1 in blender 3.x
for obj in bpy.context.selected_objects:
if obj.type == "MESH":
me = obj.data
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
for e in me.edges:
if e.crease > 0.1:
e.select = True
print (obj.name, e.crease)
e.crease = 1
Thanks