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The texture on the model looks too bright. I sampeled the color from my refernce and it looks good on the texture itself. But on the model it looks wrong. I'm following this tutorial. Maybe it is because they use Blender 4.0 and I use 3.5 and emission works differently in the different versions? Here you can find my blender file.

enter image description here

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  • $\begingroup$ Its the same color, just too bright, are you using base color or just the emission? $\endgroup$
    – Emir
    Commented May 2 at 16:03
  • $\begingroup$ @Emir I'm new to texturepaint so, I not sure. But I use the emission shader (instead of principle BSDF) with the texture PNG as color. The the color on the png is the same as on the refernce. Just on the model it looks wrong. $\endgroup$
    – Akut Luna
    Commented May 3 at 8:13

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