Hi im start looking to blender. and have a question? hi have a Ledwall custom shape random title post diagonal side etc , and I create a 3d.obj model (I use as screen in. some media servers ) Import to blender create some texture ( some hot lava , ice cubes, water recipients, on fire, etc) but now how to render the exact position in my screen (Ledwall/ slice). How I map the output? have a pgn.( transparent pattern i use for after effect) obj with uv map done. Thanks In advance!
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$\begingroup$ Hello, Andrés, welcome to BSE. You'll have to give us a more general, abstracted, description of this problem, preferably illustrated with embedded images, using the tools provided. You can't assume BSE users understand what 'Ledwall' or 'Ledwall/slice'means, at all. And, the question would be clearer without extraneous details? (It's presumably irrelevant what the content of your textures is ?) $\endgroup$– Robin Betts ♦Commented Apr 21 at 7:52
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