So I've been trying to make a low-poly model in Blender, and I'm working on the textures. However the textures along the seams I used to unwrap it are missing, I have so far not been able to figure out a solution. I've already tried changing the size of the UVs, re-wrapping and changing the size of the margins, and marking the seams as sharp edges. Otherwise I have not been able to find any other solutions here or elsewhere on the internet.
NOTES: I thought I'd put this here for a little bit more clarification based on the first comment I got here.
"We need to see settings in your paint tool - are you using the Fill tool or the Brush tool,-"
Fill tool, but I've also tried to use the brush tool to fix it to no avail.
"-Are you using the Face Select Masking setting,-"
I'm not, I've tried doing that for certain other parts that will be a different color with similar results.
"-Are you using Cavity masking,-"
Don't even know what that is so no Cavity masking.