Hello! I have an issue where the two highlighted meshes don't retain their position when exported as .fbx. I have tried applying transformation, rotation, and scale as suggested in another question, but this doesn't seem to fix the issue.
For reference, they should be controlled by the Head bone, which they appear to be in Pose view at least. I did notice that the objects themselves seem to have empty space, but I can't seem to find any geometry present and centering doesn't seem to help.
I had been using this tutorial (https://www.youtube.com/watch?v=DMpQ_dAzevI) to combine the meshes and armatures before, but no luck this time