I have a "wing" model that is made to look like it is made from palm fronds rather than feathers, so the color texture is designed for that - each leaf on a frond has a shaded color (using a color ramp) to give it a leaf-like look. The outer parts to which they are joined are a simple green vine color. When I join them, I lose the subtle shading on the leaf meshes. I have given them all the same UV name, but the shading is still lost when I join them. I'm not sure why, and it's frustrating. Here it is joined: And the texture node setup for the shaded color:
1 Answer
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Maybe the two wings have been shaded in different ways? I know that if you join a Smooth Shaded object with a differently shaded object it can become messed up, but except for that I really don't know.