In Blender 3.3.1 "edge seams" and "edge sharp" would appear red and cyan in edit mode respectively, if one is in edit mode with edge selection activated.
Looks like in Blender 3.6.0 is no longer like this. Do you know what lead to this design decision?
Is there a workaround to display seams and sharps again?
Edit > Preferences > Themes > 3D Viewport
you can change the displayed colors underEdge Seam
andEdge Sharp
. Maybe you imported some weird old settings? $\endgroup$