Please can somebody help me with a script that wipes out the vertex color attribute from every mesh in the scene? I need to get rid of them so when I export to .gltf the textures won't get multiplied by the vertex colors. It happens that almost all my meshes have vertex colors on them.
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$\begingroup$ You can disable the "Data > Mesh > Vertex Colors" options in the export window when you export to glTF instead. Does that work for you? $\endgroup$– scurestCommented Jan 30, 2023 at 21:41
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$\begingroup$ Oh damn, didn't spot that! Thanks! $\endgroup$– AAA YerusCommented Jan 30, 2023 at 21:45
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