I am very new to Blender and I am trying to export a model as a glTF file. The model is available on Microsoft 3D Viewer. What I am doing is as follows:
- Save the model as .glb from Microsoft 3D Viewer
- Import the file into Blender (v 2.92)
- Scale up the model
- Export it as a glTF file
But when I am doing this, the resulting model has no texture. What are the exact steps to replicate the original model (with textures) scaled up and export it as a glTF file?
Original Model (The way I want it):
The Model is a Reaper and constitutes 2 parts; the scythe and body