I am batch processing asset files of which the scene contains just 4 objects. Each of these objects and its associated data currently have a generic name.
- The mesh should be named "VEG_" + [Object name]
Note: the mesh data is linked across the object
For the object name, I want to:
- Apply a prefix "VEG_"
- Apply a suffix for each of the seasons "_Spring", "_Summer", "_Winter", "_Autumn", so one for each object
The material name needs to correspond to the object's initial name and receive prefixes.
- Apply the prefix "VEG_[Object name]"
- Apply the suffix "_Spring", "_Summer", "_Winter", "_Autumn"
Can I rename the objects through python? See an example below of the current naming scheme and the desired scheme.