0
$\begingroup$

I'm trying to render scrolling text (well, in 2.79, because I'm outdated) I tried rendering ordinary 3D text and it took about 2+ seconds per frame. So I tried rendering the text to an image 1920 x 8000 and translated it in the compositor. Somehow that resulted in 0.4 seconds per frame (fine with me). Only problem is that I can't recreate that speed anymore and now the compositor takes 2+ seconds per frame as well.

So, which way results in the fastest rendering speed? It's just a static image that gets moved around.

$\endgroup$
4
  • $\begingroup$ Depending on what the text should look like, an emission shader is very fast at 1 sample if only text is visible... $\endgroup$
    – Timaroberts
    Commented Mar 2, 2022 at 23:37
  • $\begingroup$ the look is as plain as can be. one color text, 2D with a font of my choice, properly anti-aliased. Nothing fancy. If a pre-rendered graphic is faster, then the more generic question would be: what's the fastest way to shove an image around? I'll try the emission shader...preferrably right now ( : $\endgroup$ Commented Mar 3, 2022 at 18:54
  • $\begingroup$ Since I am using the university library, no electricity at home, I used a fresh copy of Blender and whoops, it's back to .4 seconds with the node editor. I wonder what I did wrong yesterday. $\endgroup$ Commented Mar 3, 2022 at 20:02
  • $\begingroup$ Funny enough, I was at .3, .4 seconds and when I set up rendering, it jumps to 1 second. Didn't change any settings. Might be the png creation, not sure. If I had the energy, I'd play detective. $\endgroup$ Commented Mar 3, 2022 at 20:45

0

You must log in to answer this question.

Browse other questions tagged .