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Got a folder of image files from time-lapse imaging which need to be read into the MovieClipEditor.

The filenames are not enumerated following blender's convention, and there's value in not modifying these.

The goal is to process the time-lapse images in Blender, namely apply Motion Tracking & Masking .

How could these be read to a MovieClip?

According to https://blender.stackexchange.com/a/210637/133653, it cannot be done.

My current Workaround is to create symbolic links to the source image files, and rename the links, so as these could be opened using the MovieClipEditor. Would be great to have an alternative, internal within Blender and BPy-API.

This post, blender.exchange best-way-to-load-image-from-list-python-script, may be a good starting point. Could bpy.data.images be added to a MovieClip ?

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  • $\begingroup$ Can you use a 3rd party app to assemble the images into video file that you could the load? $\endgroup$ Commented Oct 29, 2021 at 21:41
  • $\begingroup$ Thanks for your suggestion. Yes, these could be compiled into an .mkv file. For my needs the symbolic links workaround is a better fit -- hardly takes space and time to create; the symbolic links show reference to the source files, so it is somewhat self-documenting for later reference. $\endgroup$
    – eldad-a
    Commented Oct 29, 2021 at 22:08
  • $\begingroup$ I think you'll find that to be less fragile than the extra steps you'll have to take to do it in Blender in python. $\endgroup$ Commented Oct 29, 2021 at 22:10

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