What is the best way to put bricks around a plane? I would manually place them but I'd like a more dynamic way as it's not just going to be straight all the time.
The thing I've tried doing is duplicating the edges I want the bricks to follow and doing an array and curve modifier to them, and it works somewhat... It doesn't follow the curve exactly and it overflows a little bit and then I tend to have issues like this...
I'm not sure if it would be better to try and fix the issues here or just try something else? I'm starting to think it would be easier just to manually place them at this point...