I’ve been working on this for the past few days and it’s almost ready. But I’ve noticed that when applying a transparent png texture over a glass material and alpha blending it, it is not quite looking good. There is a clear cut edge between the glass and the texture and it doesn’t look good when rendering it. By the way I'm using Cycles. I’ve attached a screenshot below.
here is my .blend file - https://pasteall.org/blend/9b226cf130ab456fbd355b21b16a6e93