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So I was trying to Shrinkwrap an Array to a Cylinder and it doesn't go all the way. It only wraps to half of the Cylinder. So I looked at how to fix it. I found that you need to kind of help the Shrinkwrap by at least making the thing you want to Shrinkwrap be closer to the surface of the thing you want the Shrinkwrap to stick so I added a SimpleDeform so the Array would form a circle around the Cylinder. But, unfornately, it still only wraps half of it. I tried to lessen the Array but it would just make the Shrinkwrapped part stretched and I want to keep the number of Array and maybe even increase or decrease it without destroying the Shrinkwrap.

before Shrinkwrap

after Shrinkwrap

Also, if there's a way I could keep the shape of the ring which the top part is slightly going forward that would be helpful.

UPDATE: So I tried what @Robin Betts suggested and wasn't able to get the same result the Target Normal Project part. I did however got the same result for the Weight Paint part but have to redo my topology as I didn't know that it's important for that process

Target Normal Project result

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Two questions..

enter image description here

  1. (top row) You're using the wrong projection method in your Shrinkwrap modifier for this case.You have 'Project', along Y of the object space of your array (which is the same as the Y of your original element). Better to use 'Target Normal Project' (along the normals of the target) or 'Closest Surface Point'.
  2. (bottom row) How to get an outward tilt of the peaks? The Shrinkwrap can be modulated by Vertex Weight. Assign a vertex group to the mesh, and weight it with lower values at the peaks. They will be influenced less, if you aim the Shrinkwrap at the group.
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  • $\begingroup$ I tried your solution and the 1st part didn't work like yours. The 2nd part worked perfectly but I need to fix my topology first to have a better looking result $\endgroup$
    – rminaj
    Commented Feb 19, 2021 at 13:22
  • $\begingroup$ It might depend on other steps.. I don't know how you're deforming your array into a circle .. maybe share your file on blend-exchange.giantcowfilms.com $\endgroup$
    – Robin Betts
    Commented Feb 19, 2021 at 13:26
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    $\begingroup$ Nvm, my SimpleDeform was turned off that's why it's not wrapping up well. Thanks for the help $\endgroup$
    – rminaj
    Commented Feb 19, 2021 at 14:47

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