In my current Blender version with the "UV/Image Editor" I use "individual origins" and I disabled "sticky selection". It works when scaling selected faces that don't touch each other, but when I have a selection of faces connected to each other by a vertex or vertices, the scaling becomes like a "median point" type of scaling.
Yet when I do this in 2.79 it keeps the "individual origin" type of scaling, so is it a bug or a feature that can be disabled or is there an addon to get around this? Thank you for helping.