I have a newly created .blend file (totally about 83 000 faces and 8 MB large) that crashes almost every time I Cycles-render with cpu+gpu. I have set it to 500 samples and 1920x1080@250% (i.e. not too memory-intensive. Usually I have alot higher settings when rendering with Cycles engine, without any crashing)
It is not crashing instantly, but after some time the white "Blender is not responding" screen appear and I need to kill the process.
Is it possible to check the file somehow, what makes it crash, if it is some setting or some objects that is corrupt?
I run Windows 10 pro, 32GB RAM, and Blender version 2.90. Using AMD radeon 7100 PRO graphics card.