Today i tried to download the latest version of blender but it gives me a problem on opengl, telling me that i need at least opengl 3.3, even though i should have opengl 4. So I found a modification on the internet to get it started by adding a .dll file. Now blender starts but does not use any graphics card and then the program jerks. Do you think it is the fault of the opengl?
pc specifications Sis: Windows 10 Pro | CPU: Intel Pentium G4560 | GPU: Nvidia GeForce GTX 1050 Ti / Intel HD Graphic 610 | RAM: 8GB DDR4
PS: i have updated drivers more than once and the monitor is connected with a VGA
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files. Once Blender closes the Windows Explorer should open and show you two files, one of them should be the system info file. $\endgroup$