I built a geometric sculpture in blender that I want to build in real life.
So I need its exact measurements and that the walls of my object do not overlap. In the reference image I use a cube as an example. The cube measures 200 x 200 cm. Assuming that my wall is 20 cm thick, I need my mesh not to overlap, and its measurements. Is there a tool or a way to do it? Not even sure if thickness modifier is the right way to do it.
In the third image you can see my sculpture, the 4 pieces i need (with the thick walls (faces) and the two examples of what I need using cubes). As you can see, the cube walls do not overlap because the wall ends just where the other one starts. Sorry for my bad english.
See the reference 2 as an example