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I was following the good ol' doughnut tutorial on Youtube and came across a quick problem.

After assigning Child & Parent connections from the 'Icing' and 'Bun' I found that when grabbing the object, the icing moves around on it's own even though the two are now connected.

Pressing Ctrl+J makes them both one shape, but in this instance I would like to keep the objects separate.

In the tutorial after setting the Child and Parent, he is able to move both around and fixed together. I will attach a link to the video.

https://youtu.be/ZTxBrjN1ugA?t=210

I have attached an image also detailing the problem, any help is appreciated!

enter image description here

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  • $\begingroup$ could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$
    – moonboots
    Commented Apr 21, 2020 at 15:23
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    $\begingroup$ The icing is a child of the bun, and so it can move freely. But if you move the bun, the icing will move too $\endgroup$
    – Gorgious
    Commented Apr 21, 2020 at 15:30
  • $\begingroup$ @Gorgious That's the thing, it moves around like this regardless of which object i select first $\endgroup$
    – MOONAURA
    Commented Apr 21, 2020 at 18:55
  • $\begingroup$ Disconnecting the Child and Parent and re attaching them in a different order allowed them to move as one object. Also the Plane was stuck to my doughnut when trying to move it originally, but found out I had left Proportional Editing on so it was radius moving everything in an area, derp! $\endgroup$
    – MOONAURA
    Commented Apr 22, 2020 at 14:29

3 Answers 3

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Make sure proportional editing (hotkey O) is turned off.

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  • $\begingroup$ I feel like a fool now. $\endgroup$ Commented Dec 5, 2021 at 20:53
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When this happens, you may have accidentally checked one of the Transform options in the N panel.

Check here:

enter image description here

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You might consider applying scale and rotation to both, then using the world origin (where the 3D cursor is after pressing ⇧ Shift + C as the origin of both objects (Object > Set Origin > Origin to 3D Cursor).

Then both objects should move in sync. You can always change object origin to edit.

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    $\begingroup$ This is a terrible answer. It is wrong and - what's even worse - misleading. Transforms of the objects do not have any effect in how object hierarchy is intended to work. $\endgroup$ Commented Mar 26, 2021 at 18:46

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