I'm moving my UV map around, scaling and rotating, but the image which I imported, isn't doing anything. It wont move around on my model.
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1$\begingroup$ Hello :). Are you sure you don't have two different UV maps? $\endgroup$– jachym michalCommented Mar 17, 2020 at 12:25
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$\begingroup$ Hi Jachym, I'm trying to understand what I have done wrong. There are 2 different UV maps for my texture nodes. One for the screen and the other for the body of the keyboard. when I choose the screen UV map no problem I can move it around. But when I choose the keyboard UV map, it wont move. Each UV map has its own shader nodes. ibb.co/3WsPRdd $\endgroup$– blender breathCommented Mar 17, 2020 at 13:01
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1 Answer
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You didn't assign that particular UV map to any material.
Use the UV map node for that.
- The Texture Coordinate node only connects the Active UV map (with the camera icon).
- To assign a specific UV map, use the UV Map node.
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$\begingroup$ Thank you for the insight Jachym, worked perfect!!!! Kind Regards. $\endgroup$ Commented Mar 17, 2020 at 14:39
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$\begingroup$ If it did work perfectly, what about upvoting the answer? @blenderbreath $\endgroup$ Commented Mar 17, 2020 at 15:24