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enter image description hereI want to add a simple 'pillow' emboss shape to a face. I want the shape to be square with rounded edges and lift off the face a couple of mm. It needs to be part of the face with seamless joins as if it were punched out of metal. I've attached my efforts so far but as you can see the subsurf is doing some funny things to the straight lines. Is there an easy way to add a square face within a face that I can then extrude?enter image description here

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  • $\begingroup$ do you have a picture or a drawing of what you want? $\endgroup$
    – moonboots
    Commented Feb 5, 2019 at 15:29
  • $\begingroup$ Added image of what I'm currently getting. The subsurface is making the emboss slightly circular. I would prefer it to follow the straight lines of the logo. It still needs to be smooth though. $\endgroup$ Commented Feb 5, 2019 at 15:33

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I hope I understand what you need. If you are doing square indentations you will usually need to use a grid topology to not get artefacts with the subdivision modifier. This will keep the edge flow align to the edges instead of creating a circular edge flow. Add at least one extra support edge to get flat surfaces around the indentation.

(You should also use smooth faces so you wont get small facetts.)

enter image description here

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  • $\begingroup$ Thanks, have you just added edge loops to achieve that or subdivide? $\endgroup$ Commented Feb 6, 2019 at 8:58
  • $\begingroup$ Do you have the .blend you used to create the above? $\endgroup$ Commented Feb 6, 2019 at 9:06
  • $\begingroup$ I added new edge loops and adjusted them with the edge slide tool (GG) so that the UV automatically gets adjusted. I can upload a file when I get home to night. $\endgroup$
    – Jackdaw
    Commented Feb 6, 2019 at 10:25
  • $\begingroup$ It's ok, I've worked it out. Edge Slide was the issue. Thankyou for your help! $\endgroup$ Commented Feb 6, 2019 at 12:32

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