I am new to blender, I'm trying to build a block which has 100s of spheres(you can say molecules of metal block) and continously vibrating. Currently I am using around 100 molecules for just 1/4th of metal block and the exported(.glb) file size is few MBs if I add more spheres to cover the entire block file size will be even more.
Is there any better way to optimize the spheres keeping their size and animation same.