It's a simple problem but one I can't seem to get my head round. I'm using a noise modifier which seems to perfectly mimic a realistic rotation of some equipment I'm deploying. My problem is I need to restrict this twice.
1 start noise at 3000 and end at 3400
2 start again at 4400 and terminate at 5000
I thought about key framing the strength but I can't add any keyframes to the noise panel
Basically I want the F-curve to look like it would do if the lime green line was added
Thanks for any help Sean