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enter image description here

Actually, I have made a similar post in the past and I know that I can use geometry nodes but I am ashamed to say that I don't understand geometry nodes, so I don't know the right answer.

I tried to use particles and collision, but it was difficult to make the particles viscous, so I gave up.

Which method should I use to make it?

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Have you tried changing texture to Voronoi?

enter image description here

enter image description here

If you want ball shapes not to be cut, this is another example:

enter image description here

You can also make this without Geometry nodes. Just make a particle system:

enter image description here

Disable gravity:

enter image description here

Set display as object, with metaball, increase scale to get spheres bigger:

enter image description here

Here is the result:

enter image description here

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  • $\begingroup$ Thank you so much again!!😊 I will try both and I will let you know it works or not! $\endgroup$
    – Hana
    Commented Aug 25, 2022 at 12:22

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