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This drives me crazy! I tried many times, always wrong. Please help me with this.

It is the default cube in the default scene. I duplicated one, added a subdivision surface modifier and added some ring cuts. Applied the modifier. In the bake set-up, it is like this:

enter image description here

When I bake, I get this:

enter image description here

The Blender file is here

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1 Answer 1

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Unplug the Image Texture for the moment as the high poly also uses it, and give a bit of extrusion to the bake as the faces of the 2 cubes are overlapping, and it will work:

enter image description here

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  • $\begingroup$ It works! Thanks a lot! $\endgroup$ Commented Feb 7, 2022 at 10:58

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