0
$\begingroup$

So I'm trying to rotate a bunch of lights around a large circle using using the instancing vertices, so each lamp is on a vertexenter image description here

But when I rotate the circle, the lights rotate around the "top" lamp, and ignore the others enter image description here

The lights will move with the vertices along each axis, they just rotate wrong. So I need to know if there's a way to fix it, and how to do it, cause I am stuck.

$\endgroup$
2
  • 2
    $\begingroup$ Please clarify your specific problem or provide additional details to highlight exactly what you need. As it's currently written, it's hard to tell exactly what you're asking. $\endgroup$
    – Community Bot
    Commented Jan 3, 2022 at 3:35
  • $\begingroup$ just use an object and make the lamp child of the object. Then instance that object (which you can make invisible afterwards). if this does not help, please provide blend file $\endgroup$
    – Chris
    Commented Jan 3, 2022 at 11:53

1 Answer 1

0
$\begingroup$

Okay, I’ve figured it out. Once I made the instance, it wouldn’t rotate around the center. So I went to the ‘object’ menu ‘Apply’ ‘Make instances real’ And now the instances rotate around the center point.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .