I am coming from Modo. And in Modo I could select multiple edges and cut loop of them at ones. What I mean, for example, is if I have a cylinder with 32 faces and I need to add an edge loop to every face, I select top edge loop, press ⌥ Alt + C and it cuts every single edge of that loop.
But in Blender when I chose edge loop and press ⌃ Ctrl + R it only cuts which edge my cursor is on. So, do I need manually add edge loop to every edge one by one?
I found only one tip for that problem, select face loop, insert it but it works on simple geometry but for complex shape it doesn't work perfect.