I'm trying to make a curve to behave like in the image, without success :(
I tried to search for an answer but couldn't find. Particles are a bit of out of the question here since I need super-clean and smooth line.
What could be the answer?
I'm trying to make a curve to behave like in the image, without success :(
I tried to search for an answer but couldn't find. Particles are a bit of out of the question here since I need super-clean and smooth line.
What could be the answer?
Wow, found a wonderful method.
You see, you can add a curve modifier to a curve, who knew!? :)
See the .blend for clarification
.Blend here:
If you don't want to make it with physics (which is probably the most realistic solution), you could try it with hooks:
This was also one partial solution, to keyframe the curve shape key and to have a separate mesh-tube that followed the curve and was animated... backwards. Not a very handy solution unless the toothpaste-tube makes a straight line.
Flip Fluids [$]
Well yeah I said no particles, but managed to make quite close one with the Flip Fluids test scenario file settings. But you need the commercial Flip Fluids add-on for this to work.
If you just crank the domain's resolution settings higher you get some smooth toothpaste. But this is quite heavy on the computer. If you type more than a couple of letters with this stuff it'll get reeeeeeaaallly slow.
My Flip Fluids version is flip_fluids_addon-1.0.8a_stable_05-mar-2020 and Blender is 2.90.1