I have a sphere like this:
When I press Alt+E and Extrude Faces, it works like:
As I'd expect of it. However, when I 'Extrude Faces Along Normals', it works like:
...and I can't tell the difference. What I expected `Extrude Faces Along Normals" to do is something like:
But I can't figure out how to achieve this effect.
EDIT:
I tried the 'Extrude Along Normals' tool on Tool Bar. As you can see in the picture, no luck for this one either.
Extrude Faces
(not along normals), X/Y/Z did what I expected. How do I "do it with the gizmo"? $\endgroup$