Timeline for Is there any way to make a procedural blur on the Shader Editor that isn't so noisy?
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
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Mar 17 at 21:28 | comment | added | Golden Dragon | That's works perfectly! Thank you! | |
Mar 17 at 14:36 | comment | added | Nathan | You could use a convolution, like at blendswap.com/blend/20964 . That's old, but it may still work, and in any case demonstrates the technique. | |
Mar 17 at 13:27 | history | asked | Golden Dragon | CC BY-SA 4.0 |