Please help me check out the Maths of these nodes.
I’m combining the Shader Nodes and Geometry Nodes to create something. This “Multiple Boxes”Balls” object is using Geometry Nodes to assign “Individual Box”Ball” object as instances on it.
What I want to achieve is, wherever I slide the red colored node to, the instances get spiked up and that part is colored darker blue, which exactly is happening with the desired version on the right (it is done without Geometry Nodes, it’s just 5 boxes being copypasted manually). And the failed version on the left fails to display what I want and it uses Geometry Nodes, so I suspect that the problem comes from Geometry Nodes instead of Shader Nodes.
Blender file: https://blenderartists.org/uploads/short-url/4MnqsAvQKz968Tgu6C4vWdvWPuW.blendhttps://blenderartists.org/uploads/short-url/webCSUCDF129U0B5WutAfQqjnEj.blend
Thank you!