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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

3 votes
1 answer
68 views

How would I make this splotchy texture in blender and export it as a 2D image

I was wondering how I could recreate the green splotchy texture on the reference below and export it as a 1024x1024 image or should I say bake it?
Huan Nguyen's user avatar
0 votes
0 answers
12 views

Image texture not showing up in shader viewport [duplicate]

My image texture isn't showing up in the shader viewport at all. Its really the most simple node tree too which is why I'm so confused. I did unwrap the uv already too.
gloopx9000's user avatar
0 votes
0 answers
15 views

I'm having an issue with my final render [closed]

I have been trying to render a phone model in Blender 3.01 with a maximum samples of 100 in the cycle render settings but anytime it starts to render it stops at a point without finishing the render ...
Great Cyrus's user avatar
0 votes
0 answers
49 views

Texture display problem in Blender 4.2

I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
Norami's user avatar
  • 1
0 votes
2 answers
44 views

I tried nomal map of tshirt. But Buffering stops at 1% continuously

I tried using a Normal Map, but I failed. It stopped at 1% buffering and then finished. I think the normal map is not working properly. The Image Texture below is just blue and doesn't show the ...
madebyji's user avatar
0 votes
0 answers
15 views

Material Preview mode it became completely noisy and interfering [closed]

I just updated to version 4.2 LTS, when opening my file and switching to Material Preview mode it became completely noisy and interfering... Does anyone know how to solve it? My PC doesn't have a GPU, ...
Tony Ferreira's user avatar
3 votes
1 answer
195 views

How to Create a Halftone Dot Effect in Blender Similar to This Reference Image?

Hello Blender Community, I'm trying to create a halftone dot effect in Blender similar to the one shown in the reference image attached. The goal is to have a series of dots that appear uniformly ...
Chien's user avatar
  • 55
1 vote
0 answers
39 views

UV unwrapping and texturing large objects

I am trying to texture this wooden cladding of a large house model. I have UV unwrapped my object, which results in very low resolution textures, due to the size of the model. When I try to texture ...
Glooc's user avatar
  • 25
0 votes
0 answers
17 views

Turning a texture of the alphabet into text by cutting mesh [closed]

So I have an image of the alphabet. I imported it as a texture onto a cube. Is there any way to put in text that automatically loop cuts the cube and moves the UV map's squares into each letter to ...
egg rts's user avatar
0 votes
0 answers
12 views

Diffuse Bake Image Is Clear?

I am trying to bake a diffuse texture in cycles for a planet I made in order to import it into Unity. I have followed several youtube videos, but nothing seems to work. It says that the bake was ...
JCoder's user avatar
  • 1
1 vote
2 answers
48 views

Merging spheres with cylinder, UV mapping messed up, normal map isnt continuous (maps had same name)

How do I fix this without needing to remodel the thing ? I could swear there was an option for autoaligning faces or something. Everything I know of didn't work. EDIT I would like the texture/normal ...
Ozzy's user avatar
  • 103
0 votes
1 answer
21 views

Normal map is cut off - what is this problem called and how do i fix it? (uv map? face orientation?) [closed]

my normal map is is weirdly cut off, I'd like it to continue just to the very left an right of the sausage, it is a combination of multiple objects that I'be merged with CTRL + J. I didn't work with ...
Ozzy's user avatar
  • 103
3 votes
2 answers
374 views

I copy the mesh with the same material and scale it, the scaled one looks different

The one in red circle is original source, and I scaled the one in yellow circle. How can i fix this issue?
Lucci's user avatar
  • 129
0 votes
0 answers
28 views

What can I do to make my scene more realistic? [closed]

Does adding Displace modifier helps with improving realism?
Lucci's user avatar
  • 129
0 votes
0 answers
23 views

How to remove shadows between two transparent objects

I have an asset for a cross road (as well as others with the same problem). The asphalt section is one mesh and the lines are another. In rendered view, the proximity of the two faces are so close, it ...
Default_dx's user avatar

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