Questions tagged [texturing]
Questions relating to Blenders texturing tools and texturing techniques.
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How would I make this splotchy texture in blender and export it as a 2D image
I was wondering how I could recreate the green splotchy texture on the reference below and export it as a 1024x1024 image or should I say bake it?
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Image texture not showing up in shader viewport [duplicate]
My image texture isn't showing up in the shader viewport at all. Its really the most simple node tree too which is why I'm so confused. I did unwrap the uv already too.
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I'm having an issue with my final render [closed]
I have been trying to render a phone model in Blender 3.01 with a maximum samples of 100 in the cycle render settings but anytime it starts to render it stops at a point without finishing the render ...
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Texture display problem in Blender 4.2
I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
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I tried nomal map of tshirt. But Buffering stops at 1% continuously
I tried using a Normal Map, but I failed. It stopped at 1% buffering and then finished. I think the normal map is not working properly. The Image Texture below is just blue and doesn't show the ...
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Material Preview mode it became completely noisy and interfering [closed]
I just updated to version 4.2 LTS, when opening my file and switching to Material Preview mode it became completely noisy and interfering... Does anyone know how to solve it? My PC doesn't have a GPU, ...
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How to Create a Halftone Dot Effect in Blender Similar to This Reference Image?
Hello Blender Community,
I'm trying to create a halftone dot effect in Blender similar to the one shown in the reference image attached. The goal is to have a series of dots that appear uniformly ...
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UV unwrapping and texturing large objects
I am trying to texture this wooden cladding of a large house model. I have UV unwrapped my object, which results in very low resolution textures, due to the size of the model. When I try to texture ...
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Turning a texture of the alphabet into text by cutting mesh [closed]
So I have an image of the alphabet. I imported it as a texture onto a cube. Is there any way to put in text that automatically loop cuts the cube and moves the UV map's squares into each letter to ...
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Diffuse Bake Image Is Clear?
I am trying to bake a diffuse texture in cycles for a planet I made in order to import it into Unity. I have followed several youtube videos, but nothing seems to work. It says that the bake was ...
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Merging spheres with cylinder, UV mapping messed up, normal map isnt continuous (maps had same name)
How do I fix this without needing to remodel the thing ?
I could swear there was an option for autoaligning faces or something. Everything I know of didn't work.
EDIT
I would like the texture/normal ...
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Normal map is cut off - what is this problem called and how do i fix it? (uv map? face orientation?) [closed]
my normal map is is weirdly cut off, I'd like it to continue just to the very left an right of the sausage, it is a combination of multiple objects that I'be merged with CTRL + J.
I didn't work with ...
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I copy the mesh with the same material and scale it, the scaled one looks different
The one in red circle is original source, and I scaled the one in yellow circle. How can i fix this issue?
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What can I do to make my scene more realistic? [closed]
Does adding Displace modifier helps with improving realism?
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How to remove shadows between two transparent objects
I have an asset for a cross road (as well as others with the same problem). The asphalt section is one mesh and the lines are another.
In rendered view, the proximity of the two faces are so close, it ...