VOC_Aggregation_and_Mapping_v2
- 2. 2
User experience research – often heard:
• "We want to improve the usability of our Transistorized Femtosecond product. Go do
some…"
– Usability testing
– Customer interviews
– Site visits
– Customer surveys
– More usability testing
- 4. 4
Time machine back to 2007…
• Sun Microsystems website eCommerce project:
– New Sun Store where customers could select and configure servers, add them to a cart and
check out with a credit card – revolutionary, for that time!
– Besides usability testing portions of the site before it was launched, I did a major study after
the store went live to find out where users were having problems
– At the same time, other groups were spinning up their own data collections on how the
store was performing and what customers were saying
– Result?
- 5. 5
Chaos!
Post-purchase survey:
Quantitative, but not much detail on
how to fix it
Usability Test:
Qualitative, but not large numbers
Web Metrics – Omniture:
Quantitative, but vague on what the problems were
On-page feedback – (Opinion Labs):
Quantitative, but light on "why?"
- 6. 6
This became an opportunity
• Start aggregating what we had already collected and start sharing what we knew
• Look for patterns and identify hot spots
• Initiate action on the issues
• Track progress on solving the issues
- 8. 8
Nine days later….
The team was logging
requests for
enhancements (RFEs) and
making design changes
The chart started to get
used for tracking progress
- 10. 10
Lessons learned
• We already had a lot of information about how our customers were using the website
but it existed as separate sources
• Aggregating this existing data and mapping it to the customer task flow presented
strong patterns that revealed significant opportunities for improvements
• Without doing additional user research and using the data we had, this method saved
time and money
• The user experience mapping was also a powerful visual tool to get buy-in for fixing
the problems and also monitoring progress as improvements were made