This document provides an overview of WebRTC and considerations for implementing and scaling WebRTC applications. It discusses the WebRTC API, adding WebRTC to a first application, and various approaches for multi-party communication including peer-to-peer, mesh, Selective Forwarding Unit (SFU), and Multipoint Control Unit (MCU) architectures. It also covers related topics like signaling, NAT traversal using STUN and TURN servers, and testing for reliability at scale. The presentation aims to help developers understand where to start with WebRTC and how to address challenges involving media processing and bandwidth as applications grow in size and complexity.
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DeveloperWeek 2015 - WebRTC - Where to start and how to scale