UX in Real Life
- 1. UX in Real Life
It has been more than two decades since UX entered the
industry as a new frontier; however many of everyday
products still highly frustrate us.
- 6. When a device as simple as a door has
to come with an instruction manual-even
a one-word manual - then it is a failure,
poorly designed.
Donald A. Norman
- 11. James J. Gibson
• Psychologist James J. Gibson originally
introduced the term in his 1977 article
"The Theory of Affordances"
• In 1988, Donald Norman appropriated
the term affordances in the context of
design.
- 12. SIGNIFIERS
• Signifiers signal things, in
particular what actions are
possible and how they should
be done.
• Affordances are the possible
interactions between people and
the environment.
- 14. • People search for clues, for any sign
that might help them cope and
understand.
• What people need, and what
designers must provide, are signifiers.
- 17. Mapping is a technical term, borrowed
from mathematics, meaning the
relationship between the elements of
two sets of things.
- 18. The control is in the shape of the
seat itself: the mapping is straightforward.
- 19. The real function of
natural mappings
is to reduce the
need for any
information from a
user's memory to
perform a task.
- 20. If the user wants to see the most recent items first, does she choose Ascending or Descending?
These terms don’t map well to how users conceive of time.
- 23. CONSTRAINTS
Constraints are the limits to an
interaction or an interface.
• PHYSICAL CONSTRAINTS
• CULTURAL CONSTRAINTS
• SEMANTIC CONSTRAINTS
• LOGICAL CONSTRAINTS
- 24. A classic example can
be seen the way
menu options on a
typical desktop
application are
grayed out when they
are unavailable.
- 26. • Feedback is a critical way to help users avoid
frustration and confusion. If I click a button for
an action to happen, and there’s no indication
that it happened, the user will
understandably question whether it’s worked.
• In the digital world, it’s quite often a bit of text
telling you what’s happened.