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Cornelia Böhm 1, Mattias Arvola 2, and Jonas Lundberg2
1 Informiq AB
2 Linköping University
Simulations in Service Design Prototyping:
Drone Deliveries with Society-in-the-Loop
Purpose
• To explore
• how computer simulations can be used
• as collaboratively divisible object
• for citizen engagement
• in service design of drone deliveries
• for students in a Swedish university city.
2021-10-29 2
SIMULATIONS IN SERVICE DESIGN
Simulating Drone Delivery Services
2021-10-27 3
SIMULATIONS IN SERVICE DESIGN
Prototypes manifest design ideas(Lim et al., 2008)
• Filter some aspects:
• Appearance
• Data
• Functionality
• Interactivity
• Structure
• Can serve the purpose of:
• Evaluation
• Exploration of user
experience, needs, and
values
• Generation of ideas
• Communication
2021-10-27 4
SIMULATIONS IN SERVICE DESIGN
Simulations in Service Design
• Test a system before implementation
• Visualize multiple events, multiple agents, and
dynamic processes
• Potential complement to desktop walkthrough
2021-10-27 5
SIMULATIONS IN SERVICE DESIGN
Research Questions
• How can computer simulations be used
• for citizen engagement
• in the evaluation
• of drone delivery services for students in a
university city?
• How can such computer simulations
• inform the design process in comparison to a
desktop walkthrough?
2021-10-27 6
SIMULATIONS IN SERVICE DESIGN
An Instrumental Case
• The design of a drone service for food delivery for
students in a university city.
• Divergent concept sketching and selecte concept was
illustrated using:
• Service blueprint
• Storyboard
• Assumed persona
2021-10-27 7
SIMULATIONS IN SERVICE DESIGN
Four Workshop Sessions
• 7 participants split into two
workshops with desktop
walkthrough
• 6 participants split into
two workshops with the
simulation
• Five scenarios of use were
discussed in each
workshop:
1. Order food from
home
2. The neighbour orders
food at the same time
3. The food is delivered
to drop-off point
down the street
4. The food is dropped
down by a wire from
the drone
5. Many want to order
food on New Year’s
Day.
2021-10-27 8
SIMULATIONS IN SERVICE DESIGN
Desktop Walkthrough
2021-10-27 9
SIMULATIONS IN SERVICE DESIGN
Simulation
Background generated from GSD-Ortofoto25 and GSD-Höjddata, grid 2+ © Lantmäteriet.
2021-10-27 10
SIMULATIONS IN SERVICE DESIGN
Data Analysis
• Selective verbatim transcription of AV-recordings
• Thematic analysis
2021-10-27 11
SIMULATIONS IN SERVICE DESIGN
Results
2021-10-27 12
SIMULATIONS IN SERVICE DESIGN
Customer
perspective
Restaurant
perspective
Technology
perspective
Societal
perspective
Results
2021-10-27 13
SIMULATIONS IN SERVICE DESIGN
Functionality
Appearance
Interactivity
Results
• The computer simulation:
• Societal perspective
• Multiple stakeholder’s perspectives
• The desktop walkthrough:
• Stakeholder perspectives
• The technology in more detail, including
ergonomics and accessibility.
2021-10-27 14
DEMO PRESENTATION
Hybrid Prototyping + Simulation
• Useful for society-in-the-loop design and
communication on how and where drones may fly and
where possible delivery points should be located.
• Not useful for discussions on details of ergonomics
and interaction between stakeholders and between
stakeholders and the drones.
• Therefore, the simulation worked best with
complementary prototypes.
2021-10-27 15
SIMULATIONS IN SERVICE DESIGN
Simulation for Society-in-the Loop Design
• Broadened the perspective to non-users of the
service.
• Counterweight to focusing on the service
encounters and the service users.
• A shared visual reference for dynamic aspects,
like movement and speed, that might be hard to
collectively imagine
2021-11-05 16
SIMULATIONS IN SERVICE DESIGN
Potential Future Research on
a Hybrid Prototyping+Simulation Approach
Playing with Tensions
a. With varied base of stakeholders
b. With people with experiences of the place
c. Visualize particular values
d. Vary the kinds of services
2021-10-29 17
SIMULATIONS IN SERVICE DESIGN
Cornelia Böhm, Mattias Arvola, & Jonas Lundberg

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Simulations in Service Design Prototyping: Drone deliveries with society-in-the-loop

  • 1. Cornelia Böhm 1, Mattias Arvola 2, and Jonas Lundberg2 1 Informiq AB 2 Linköping University Simulations in Service Design Prototyping: Drone Deliveries with Society-in-the-Loop
  • 2. Purpose • To explore • how computer simulations can be used • as collaboratively divisible object • for citizen engagement • in service design of drone deliveries • for students in a Swedish university city. 2021-10-29 2 SIMULATIONS IN SERVICE DESIGN
  • 3. Simulating Drone Delivery Services 2021-10-27 3 SIMULATIONS IN SERVICE DESIGN
  • 4. Prototypes manifest design ideas(Lim et al., 2008) • Filter some aspects: • Appearance • Data • Functionality • Interactivity • Structure • Can serve the purpose of: • Evaluation • Exploration of user experience, needs, and values • Generation of ideas • Communication 2021-10-27 4 SIMULATIONS IN SERVICE DESIGN
  • 5. Simulations in Service Design • Test a system before implementation • Visualize multiple events, multiple agents, and dynamic processes • Potential complement to desktop walkthrough 2021-10-27 5 SIMULATIONS IN SERVICE DESIGN
  • 6. Research Questions • How can computer simulations be used • for citizen engagement • in the evaluation • of drone delivery services for students in a university city? • How can such computer simulations • inform the design process in comparison to a desktop walkthrough? 2021-10-27 6 SIMULATIONS IN SERVICE DESIGN
  • 7. An Instrumental Case • The design of a drone service for food delivery for students in a university city. • Divergent concept sketching and selecte concept was illustrated using: • Service blueprint • Storyboard • Assumed persona 2021-10-27 7 SIMULATIONS IN SERVICE DESIGN
  • 8. Four Workshop Sessions • 7 participants split into two workshops with desktop walkthrough • 6 participants split into two workshops with the simulation • Five scenarios of use were discussed in each workshop: 1. Order food from home 2. The neighbour orders food at the same time 3. The food is delivered to drop-off point down the street 4. The food is dropped down by a wire from the drone 5. Many want to order food on New Year’s Day. 2021-10-27 8 SIMULATIONS IN SERVICE DESIGN
  • 10. Simulation Background generated from GSD-Ortofoto25 and GSD-Höjddata, grid 2+ © Lantmäteriet. 2021-10-27 10 SIMULATIONS IN SERVICE DESIGN
  • 11. Data Analysis • Selective verbatim transcription of AV-recordings • Thematic analysis 2021-10-27 11 SIMULATIONS IN SERVICE DESIGN
  • 12. Results 2021-10-27 12 SIMULATIONS IN SERVICE DESIGN Customer perspective Restaurant perspective Technology perspective Societal perspective
  • 13. Results 2021-10-27 13 SIMULATIONS IN SERVICE DESIGN Functionality Appearance Interactivity
  • 14. Results • The computer simulation: • Societal perspective • Multiple stakeholder’s perspectives • The desktop walkthrough: • Stakeholder perspectives • The technology in more detail, including ergonomics and accessibility. 2021-10-27 14 DEMO PRESENTATION
  • 15. Hybrid Prototyping + Simulation • Useful for society-in-the-loop design and communication on how and where drones may fly and where possible delivery points should be located. • Not useful for discussions on details of ergonomics and interaction between stakeholders and between stakeholders and the drones. • Therefore, the simulation worked best with complementary prototypes. 2021-10-27 15 SIMULATIONS IN SERVICE DESIGN
  • 16. Simulation for Society-in-the Loop Design • Broadened the perspective to non-users of the service. • Counterweight to focusing on the service encounters and the service users. • A shared visual reference for dynamic aspects, like movement and speed, that might be hard to collectively imagine 2021-11-05 16 SIMULATIONS IN SERVICE DESIGN
  • 17. Potential Future Research on a Hybrid Prototyping+Simulation Approach Playing with Tensions a. With varied base of stakeholders b. With people with experiences of the place c. Visualize particular values d. Vary the kinds of services 2021-10-29 17 SIMULATIONS IN SERVICE DESIGN
  • 18. Cornelia Böhm, Mattias Arvola, & Jonas Lundberg