Scrum Lego Game
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PgMO
Scrum Estimation
& Simulation
A Game for Learning Scrum
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PgMO
Robin Surland, Ed.D.
Project Management Professional
Certified Scrum Product Owner
Certified ScrumMaster
Certified Scrum Professional
Learning Objectives
Understanding Scrum Roles
Learning Estimation Techniques
Practicing Point Estimation
Review of Scrum Events
Practicing Scrum Events
Practicing Inspection & Adaptation
Learning Agile Team Metrics
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It’s better to be roughly
right than precisely wrong.
-John Maynard Keynes
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A GOOD PLAN
A good plan is one that
supports reliable decision-
making.
We’ll be done in the fall.
We’ll be done in August.
We’ll be done August 18th.
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IRON TRIANGLE VS. AGILE TRIANGLE
Scope
Resources
Traditional
Time
Scope
Resources
Traditional
Time
Resources Time
Scope
Agile
Fixed
Estimated
Part of agility is
recognizing you
can’t always have
everything you want,
when you want it,
and making sound
decisions about
what you need.
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AGILE ESTIMATION
T-Shirts
Relative Mass Valuation
The Bucket System
Swimlanes
Ordering Protocol
Affinity Mapping
Planning Poker
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PgMO
SWIMLANES
1 2 3 5 8 13 21
As a user I need to
be able to log into
the system.
As a user, I can
backup my entire
hard drive.
As a power user, I
can specify files or
folders to backup
based on file size,
date created and
date modified.
As a user, I can
indicate folders not to
backup so that my
backup drive isn't
filled up with things I
don't need saved
As a user, I am
able to able to
provide best
support service to
my customer.
As a student, I can
find my grades
online so that I
don’t have to wait
until the next day to
know whether I
passed.
As a book shopper,
I can read reviews
of a selected book
to help me decide
whether to buy it.
As an author, I want
the spell checker to
ignore words with
numbers so that only
truly misspelled
words are indicated.
As a dog owner, I
can find a meal
schedule on the
brochure so I know
whether this doggy
day care center is
appropriate for my
hungry dog
As a user, I can
indicate folders not
to backup so that my
backup drive isn't
filled up with things I
don't need saved
As a student, I can
find my grades
online so that I don’t
have to wait until the
next day to know
whether I passed.
As a book shopper, I
can read reviews of
a selected book to
help me decide
whether to buy it.
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PLANNING POKER
• Planning Poker is a
consensus-based estimating
technique.
• Agile teams around the world
use Planning Poker to estimate
their product backlogs.
• Planning Poker can be used
with story points, ideal days, or
any other estimating unit.
5 Points.
8 Points!
Why?
It’s hard!
Explain!
7 points.
6 points.
Why?
It’s not hard.
6 points.
We agree!
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INTRO
The Scrum Simulation Game
Pre-Game
Game Play
Post-Game
Scrum is a vehicle for teams
to practice empirical
process control.
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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
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PgMO
RULES OF THE GAME
The teams are NOT in completion with each other!
1. Your teams are all working on different components of
the same project.
2. Today, I am the Product Owner.
3. You should ask clarifying questions often.
4. Scrum Masters are
facilitators, not managers.
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SCRUM EVENTS REVIEW
Today’s Events
Today you will be doing a
condensed version of the
scrum events. Don’t
forget the right way
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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
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PROJECT CHARTER
Vision
The vision defines the “Why” of the project. This is the
higher purpose, or the reason for the project’s existence.
Mission
This is the “What” of the project and it states what will be
done in the project to achieve its higher purpose.
Success Criteria
The success criteria are management tests that describe
effects outside of the solution itself.
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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
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BUILDING THE BACKLOG
Single Family Home (3)
Mansion
Gas Station
Grocery Store
Airplane
Bridge
Park
Runway
Road w/Intersection
River }These can
be drawn.
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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
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ESTIMATING ACTIVITY
20:0019:5919:5819:5719:5619:5519:5419:5319:5219:5119:5019:4919:4819:4719:4619:4519:4419:4319:4219:4119:4019:3919:3819:3719:3619:3519:3419:3319:3219:3119:3019:2919:2819:2719:2619:2519:2419:2319:2219:2119:2019:1919:1819:1719:1619:1519:1419:1319:1219:1119:1019:0919:0819:0719:0619:0519:0419:0319:0219:0119:0018:5918:5818:5718:5618:5518:5418:5318:5218:5118:5018:4918:4818:4718:4618:4518:4418:4318:4218:4118:4018:3918:3818:3718:3618:3518:3418:3318:3218:3118:3018:2918:2818:2718:2618:2518:2418:2318:2218:2118:2018:1918:1818:1718:1618:1518:1418:1318:1218:1118:1018:0918:0818:0718:0618:0518:0418:0318:0218:0118:0017:5917:5817:5717:5617:5517:5417:5317:5217:5117:5017:4917:4817:4717:4617:4517:4417:4317:4217:4117:4017:3917:3817:3717:3617:3517:3417:3317:3217:3117:3017:2917:2817:2717:2617:2517:2417:2317:2217:2117:2017:1917:1817:1717:1617:1517:1417:1317:1217:1117:1017:0917:0817:0717:0617:0517:0417:0317:0217:0117:0016:5916:5816:5716:5616:5516:5416:5316:5216:5116:5016:4916:4816:4716:4616:4516:4416:4316:4216:4116:4016:3916:3816:3716:3616:3516:3416:3316:3216:3116:3016:2916:2816:2716:2616:2516:2416:2316:2216:2116:2016:1916:1816:1716:1616:1516:1416:1316:1216:1116:1016:0916:0816:0716:0616:0516:0416:0316:0216:0116:0015:5915:5815:5715:5615:5515:5415:5315:5215:5115:5015:4915:4815:4715:4615:4515:4415:4315:4215:4115:4015:3915:3815:3715:3615:3515:3415:3315:3215:3115:3015:2915:2815:2715:2615:2515:2415:2315:2215:2115:2015:1915:1815:1715:1615:1515:1415:1315:1215:1115:1015:0915:0815:0715:0615:0515:0415:0315:0215:0115:0014:5914:5814:5714:5614:5514:5414:5314:5214:5114:5014:4914:4814:4714:4614:4514:4414:4314:4214:4114:4014:3914:3814:3714:3614:3514:3414:3314:3214:3114:3014:2914:2814:2714:2614:2514:2414:2314:2214:2114:2014:1914:1814:1714:1614:1514:1414:1314:1214:1114:1014:0914:0814:0714:0614:0514:0414:0314:0214:0114:0013:5913:5813:5713:5613:5513:5413:5313:5213:5113:5013:4913:4813:4713:4613:4513:4413:4313:4213:4113:4013:3913:3813:3713:3613:3513:3413:3313:3213:3113:3013:2913:2813:2713:2613:2513:2413:2313:2213:2113:2013:1913:1813:1713:1613:1513:1413:1313:1213:1113:1013:0913:0813:0713:0613:0513:0413:0313:0213:0113:0012:5912:5812:5712:5612:5512:5412:5312:5212:5112:5012:4912:4812:4712:4612:4512:4412:4312:4212:4112:4012:3912:3812:3712:3612:3512:3412:3312:3212:3112:3012:2912:2812:2712:2612:2512:2412:2312:2212:2112:2012:1912:1812:1712:1612:1512:1412:1312:1212:1112:1012:0912:0812:0712:0612:0512:0412:0312:0212:0112:0011:5911:5811:5711:5611:5511:5411:5311:5211:5111:5011:4911:4811:4711:4611:4511:4411:4311:4211:4111:4011:3911:3811:3711:3611:3511:3411:3311:3211:3111:3011:2911:2811:2711:2611:2511:2411:2311:2211:2111:2011:1911:1811:1711:1611:1511:1411:1311:1211:1111:1011:0911:0811:0711:0611:0511:0411:0311:0211:0111:0010:5910:5810:5710:5610:5510:5410:5310:5210:5110:5010:4910:4810:4710:4610:4510:4410:4310:4210:4110:4010:3910:3810:3710:3610:3510:3410:3310:3210:3110:3010:2910:2810:2710:2610:2510:2410:2310:2210:2110:2010:1910:1810:1710:1610:1510:1410:1310:1210:1110:1010:0910:0810:0710:0610:0510:0410:0310:0210:0110:0009:5909:5809:5709:5609:5509:5409:5309:5209:5109:5009:4909:4809:4709:4609:4509:4409:4309:4209:4109:4009:3909:3809:3709:3609:3509:3409:3309:3209:3109:3009:2909:2809:2709:2609:2509:2409:2309:2209:2109:2009:1909:1809:1709:1609:1509:1409:1309:1209:1109:1009:0909:0809:0709:0609:0509:0409:0309:0209:0109:0008:5908:5808:5708:5608:5508:5408:5308:5208:5108:5008:4908:4808:4708:4608:4508:4408:4308:4208:4108:4008:3908:3808:3708:3608:3508:3408:3308:3208:3108:3008:2908:2808:2708:2608:2508:2408:2308:2208:2108:2008:1908:1808:1708:1608:1508:1408:1308:1208:1108:1008:0908:0808:0708:0608:0508:0408:0308:0208:0108:0007:5907:5807:5707:5607:5507:5407:5307:5207:5107:5007:4907:4807:4707:4607:4507:4407:4307:4207:4107:4007:3907:3807:3707:3607:3507:3407:3307:3207:3107:3007:2907:2807:2707:2607:2507:2407:2307:2207:2107:2007:1907:1807:1707:1607:1507:1407:1307:1207:1107:1007:0907:0807:0707:0607:0507:0407:0307:0207:0107:0006:5906:5806:5706:5606:5506:5406:5306:5206:5106:5006:4906:4806:4706:4606:4506:4406:4306:4206:4106:4006:3906:3806:3706:3606:3506:3406:3306:3206:3106:3006:2906:2806:2706:2606:2506:2406:2306:2206:2106:2006:1906:1806:1706:1606:1506:1406:1306:1206:1106:1006:0906:0806:0706:0606:0506:0406:0306:0206:0106:0005:5905:5805:5705:5605:5505:5405:5305:5205:5105:5005:4905:4805:4705:4605:4505:4405:4305:4205:4105:4005:3905:3805:3705:3605:3505:3405:3305:3205:3105:3005:2905:2805:2705:2605:2505:2405:2305:2205:2105:2005:1905:1805:1705:1605:1505:1405:1305:1205:1105:1005:0905:0805:0705:0605:0505:0405:0305:0205:0105:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:21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PRE-GAME
First Things First
Organizing Teams (5)
Defining the Process (5)
Project Chartering (10)
Building the Backlog (15)
Estimating (20)
0
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GAME PLAY
Get Your Game On
Sprint 1
• Sprint Planning (3)
• Sprinting (7)
• Sprint Reviewing (5)
Sprint 2
• Sprint Planning (3)
• Sprinting (7)
• Sprint Reviewing (5)
Sprint 3
• Sprint Planning (3)
• Sprinting (7)
• Sprint Reviewing (5)
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SPRINT PLANNING
Team A Team B Team C Team D Team E
Sprint 1
Sprint Goal:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Sprint 2
Sprint Goal:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Sprint 3
Sprint Goal:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
Planned:
Actual:
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SPRINT 1 PLANNING
03:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
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GAME PLAY
Get Your Game On
Sprint Planning (3)
Sprinting (7)
Sprint Reviewing (5)
Scrum users must frequently inspect
Scrum artifacts and progress toward a
Sprint Goal to detect undesirable
variances.
- 31. OFFICE OF DISTANCE AND ELEARNING
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SPRINT 1
07:0006:5906:5806:5706:5606:5506:5406:5306:5206:5106:5006:4906:4806:4706:4606:4506:4406:4306:4206:4106:4006:3906:3806:3706:3606:3506:3406:3306:3206:3106:3006:2906:2806:2706:2606:2506:2406:2306:2206:2106:2006:1906:1806:1706:1606:1506:1406:1306:1206:1106:1006:0906:0806:0706:0606:0506:0406:0306:0206:0106:0005:5905:5805:5705:5605:5505:5405:5305:5205:5105:5005:4905:4805:4705:4605:4505:4405:4305:4205:4105:4005:3905:3805:3705:3605:3505:3405:3305:3205:3105:3005:2905:2805:2705:2605:2505:2405:2305:2205:2105:2005:1905:1805:1705:1605:1505:1405:1305:1205:1105:1005:0905:0805:0705:0605:0505:0405:0305:0205:0105:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
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GAME PLAY
Get Your Game On
Sprint Planning (3)
Sprinting (7)
Sprint Reviewing (5)
The backlog is the product of
the continuous conversation
between Scrum Team and
stakeholders.
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SPRINT REVIEW MEETING
In Scrum, each sprint is required to deliver a potentially
usable product increment.
1. The Scrum Team shows what they accomplished during
the sprint.
2. Participants in the sprint review typically include:
Entire Scrum Team
Management
Customers
3. The project is assessed against the sprint goal
determined during the sprint planning meeting.
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PgMO
SPRINT 1 REVIEW
05:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 35. OFFICE OF DISTANCE AND ELEARNING
PgMO
GAME PLAY
Get Your Game On
Sprint Planning (3)
Sprinting (7)
Sprint Reviewing (5)
The backlog is the product of
the continuous conversation
between Scrum Team and
stakeholders.
- 37. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 2 PLANNING
03:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 38. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 2
07:0006:5906:5806:5706:5606:5506:5406:5306:5206:5106:5006:4906:4806:4706:4606:4506:4406:4306:4206:4106:4006:3906:3806:3706:3606:3506:3406:3306:3206:3106:3006:2906:2806:2706:2606:2506:2406:2306:2206:2106:2006:1906:1806:1706:1606:1506:1406:1306:1206:1106:1006:0906:0806:0706:0606:0506:0406:0306:0206:0106:0005:5905:5805:5705:5605:5505:5405:5305:5205:5105:5005:4905:4805:4705:4605:4505:4405:4305:4205:4105:4005:3905:3805:3705:3605:3505:3405:3305:3205:3105:3005:2905:2805:2705:2605:2505:2405:2305:2205:2105:2005:1905:1805:1705:1605:1505:1405:1305:1205:1105:1005:0905:0805:0705:0605:0505:0405:0305:0205:0105:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 39. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 2 REVIEW
05:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 41. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 3 PLANNING
03:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 42. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 3
07:0006:5906:5806:5706:5606:5506:5406:5306:5206:5106:5006:4906:4806:4706:4606:4506:4406:4306:4206:4106:4006:3906:3806:3706:3606:3506:3406:3306:3206:3106:3006:2906:2806:2706:2606:2506:2406:2306:2206:2106:2006:1906:1806:1706:1606:1506:1406:1306:1206:1106:1006:0906:0806:0706:0606:0506:0406:0306:0206:0106:0005:5905:5805:5705:5605:5505:5405:5305:5205:5105:5005:4905:4805:4705:4605:4505:4405:4305:4205:4105:4005:3905:3805:3705:3605:3505:3405:3305:3205:3105:3005:2905:2805:2705:2605:2505:2405:2305:2205:2105:2005:1905:1805:1705:1605:1505:1405:1305:1205:1105:1005:0905:0805:0705:0605:0505:0405:0305:0205:0105:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 43. OFFICE OF DISTANCE AND ELEARNING
PgMO
SPRINT 3 REVIEW
05:0004:5904:5804:5704:5604:5504:5404:5304:5204:5104:5004:4904:4804:4704:4604:4504:4404:4304:4204:4104:4004:3904:3804:3704:3604:3504:3404:3304:3204:3104:3004:2904:2804:2704:2604:2504:2404:2304:2204:2104:2004:1904:1804:1704:1604:1504:1404:1304:1204:1104:1004:0904:0804:0704:0604:0504:0404:0304:0204:0104:0003:5903:5803:5703:5603:5503:5403:5303:5203:5103:5003:4903:4803:4703:4603:4503:4403:4303:4203:4103:4003:3903:3803:3703:3603:3503:3403:3303:3203:3103:3003:2903:2803:2703:2603:2503:2403:2303:2203:2103:2003:1903:1803:1703:1603:1503:1403:1303:1203:1103:1003:0903:0803:0703:0603:0503:0403:0303:0203:0103:0002:5902:5802:5702:5602:5502:5402:5302:5202:5102:5002:4902:4802:4702:4602:4502:4402:4302:4202:4102:4002:3902:3802:3702:3602:3502:3402:3302:3202:3102:3002:2902:2802:2702:2602:2502:2402:2302:2202:2102:2002:1902:1802:1702:1602:1502:1402:1302:1202:1102:1002:0902:0802:0702:0602:0502:0402:0302:0202:0102:0001:5901:5801:5701:5601:5501:5401:5301:5201:5101:5001:4901:4801:4701:4601:4501:4401:4301:4201:4101:4001:3901:3801:3701:3601:3501:3401:3301:3201:3101:3001:2901:2801:2701:2601:2501:2401:2301:2201:2101:2001:1901:1801:1701:1601:1501:1401:1301:1201:1101:1001:0901:0801:0701:0601:0501:0401:0301:0201:0101:0000:5900:5800:5700:5600:5500:5400:5300:5200:5100:5000:4900:4800:4700:4600:4500:4400:4300:4200:4100:4000:3900:3800:3700:3600:3500:3400:3300:3200:3100:3000:2900:2800:2700:2600:2500:2400:2300:2200:2100:2000:1900:1800:1700:1600:1500:1400:1300:1200:1100:1000:0900:0800:0700:0600:0500:0400:0300:0200:0100:00STOP
- 44. OFFICE OF DISTANCE AND ELEARNING
PgMO
POST-GAME
Game Over
Debriefing
Scrum aims for transparency,
inspectability and
adaptability.
- 45. OFFICE OF DISTANCE AND ELEARNING
PgMO
TEAM VELOCITY
Velocity is a
simple and
powerful method
for accurately
measuring the
rate at which
scrum teams
consistently
deliver value.
Sprint 1 Sprint 2 Sprint 3 Sprint 4 Sprint 5
Team A 2 5 13
Team B 8 7 0
Team C 13 5 8
Team D 0 4 2
Team E 0 13 8
0
2
4
6
8
10
12
14
StoryPoints
- 46. OFFICE OF DISTANCE AND ELEARNING
PgMO
RETROSPECTIVE
The retrospective includes
three main questions/points for
discussion:
1. What went well during the
sprint cycle?
2. What went wrong during the
sprint cycle?
3. What could we do differently to
improve?
Editor's Notes
- Good day! We have a lot to cover today, so I’m going to go ahead and get started now.
- First, a tiny bit about me and why you are here today.