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3. What is Java?
Features of Java
How Will Java Change My Life?
Java Applications and Java …
Java Developer's Kit
Prepare and Execute Java
Write Once, Run Anywhere
Byte Code: Food for the VM
Java Application & Applet
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4. A programming language
◦ Fully buzzword-compliant:
A simple, object oriented, distributed,
interpreted, robust, secure, architecture neutral,
portable, high performance, multithreaded,
dynamic language.
From: Java: An Overview
James Gosling, Sun Microsystems,
February 1995.
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5. According to Gosling:
◦ “An environment”
◦ “A platform”
◦ “A way of thinking”
◦ …ok, whatever
Java is a phenomenon
◦ Took the world by storm in 1995 when
introduced with the HotJava web Browser
◦ Quickly integrated with Netscape browser
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6. 1993 Oak project at Sun
◦ small, robust, architecture independent, Object-Oriented,
language to control interactive TV.
◦ didn’t go anywhere
1995 Oak becomes Java
◦ Focus on the web
1996 Java 1.0 available
1997 (March) Java 1.1 - some language changes, much larger
library, new event handling model
1997 (September) Java 1.2 beta – huge increase in libraries
including Swing, new collection classes, J2EE
1998 (October) Java 1.2 final (Java2!)
2000 (April) Java 1.3 final
2001 Java 1.4 final (assert)
2004 Java 1.5 (parameterized types, enum, …) (Java5!)
2005 J2EE 1.5
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7. Java is a general-purpose, high-level
programming language.
◦ The features of Java
Java program is both compiled and interpreted.
Write once, run anywhere
Java is a software-only platform running on
top of other, hardware-based platforms.
◦ Java Virtual Machine (Java VM)
◦ The Java Application Programming Interface
(JAVA API)
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8. Get started quickly
Write less code
Write better code
Develop programs faster
Avoid platform dependencies with 100% pure
Java
Write once, run anywhere
Distribute software more easily
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9. Stand-alone Applications
◦ Just like any programming language
Applet
◦ Run under a Java-Enabled Browser
Midlet
◦ Run in a Java-Enabled Mobile Phone
Servlet
◦ Run on a Java-Enabled Web Server
Switchlet
◦ …
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10. Java's programming environment
◦ Core Java API
◦ compiler
◦ interpreter
◦ debugger
◦ dis-assembler
◦ profiler
◦ more...
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11. For most languages, compilation produces
machine code
Java compilation produces “bytecode”
◦ Intermediate code readable by the VM
◦ Transferable across the Internet as applets
VM interprets BC into instructions
◦ Partly responsible for performance lag
ByteCode produced on any platform may
be executed on any other platform which
supports a VM
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12. virtual machine
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source
(text) compiler
CPU
bytecode
interpreter
dynamic
loading
JIT
compiler
compiled
code
JVML
verifier
bytecode
(aka. class file)
13. Just-In-Time compiler
Translates bytecode into machine code at
runtime
◦ 1-time overhead when run initiated
◦ Performance increase 10-30 times
Now the default for most JVM’s
◦ Can be turned off if desired
◦ JIT can apply statistical optimizations based on
runtime usage profile
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14. JVM (J2EE & J2SE)
◦ Well-known Java Virtual Machine.
CVM, KVM (J2ME)
◦ Small devices.
◦ Reduces some VM features to fit resource-
constrained devices.
JCVM (Java Card)
◦ Smart cards.
◦ It has least VM features.
And there are also lots of other JVMs
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18. public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello World!");
}
}
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19. Compile
◦ javac HelloWorld.java
One file named HelloWorld.class is created if
the compilation is succeeds.
Run
◦ java HelloWorld
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20. Since Java is object-oriented, programs are organized into
modules called classes, which may have data in variables and
subroutines called methods.
class HelloWorld
{ public static void main (String[] args)
{ System.out.println(“Hello World!”);
}
}
Each program is enclosed in a class definition.
main() is the first method that is run.
The notation class.method or
package.class.method is how to refer
to a public method (with some
exceptions).
Syntax is similar to C - braces for
blocks, semicolon after each statement.
One difference: upper and lower case
matter!
22. import java.applet.Applet;
import java.awt.Graphics;
public class HelloWorldApplet extends Applet {
public void paint(Graphics g) {
g.drawString(“Hello World!”, 5, 25);
}
}
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23. javac HelloWorldApplet.java
One file named HelloWorldApplet.class is
created if the compilation is succeeds.
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24. Create an HTML file with an applet tag to display the results
of drawing the applet.
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<html><head>
<title>Simple Hello Page</title>
</head>
<body>
My Java applet says:
<applet code=“HelloWorldApplet.class” width=150 height=25>
</applet>
</body></html>
Name of your applet class.
The browser will use a rectangle of width 150 pixels and height 25
pixels to display the applet within the other html.
25. Java applets are part of the class hierarchy that can call methods
to display on a screen (within the browser window). One way to
draw on the screen is to call the method drawString from the
standard method paint.
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import java.awt.Graphics;
public class HelloWorldApplet extends java.applet.Applet
{ public void paint (Graphics g)
{ g.drawString(“Hello World!”, 5, 25);
}
}
The import statement allows the use of methods from
the Graphics class without the dot notation .
The paint method displays a graphics object on the
screen - one of the standard methods that takes the place
of main for applets.
Puts this as a subclass of Applet.
26. Yes, applets have a main method...
...but it's in the browser, not in your code!
More about that later in the course …
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